Things come down the trail at night. Hang lanterns to stop them. Every run ends eventually, and the embers you bring home make the next one stronger.
Permanent upgrades that apply to every run.
Every run's XP fills the pass. Tier 1 costs 120 XP and each tier after costs 8 more, up to 912. Tap any reward to see it. Rewards you've reached glow green until you claim them.
Snuffing foes and upgrading lanterns fills your boon XP. Each time it levels up you pick one boon from a hand of cards, and each level takes a little more XP than the last. Boons last for the rest of the run. Rarer boons are stronger but show up less often.
Every world and every menu theme has its own track.
Auto uses landscape when your screen is wider than it is tall, like a computer, a tablet or a phone turned sideways. In landscape the trail runs left to right.
Show “Founders Edition” under the Lanternfall title on the title screen.
How to play, strategy, and every lantern, foe, world, boon and camp upgrade with their numbers. Opens in your browser.
You keep the win either way. If you keep going, every wave, boss and snuff after wave 40 pays ×0.25 embers, XP and mastery.